
Low-fidelity prototype
To create a low-fidelity prototype, I
connected all of the screens involved in
the primary user flow of adding an item
to the cart and checking out.
At this point, I had received feedback on
my designs from members of my team
about things like placement of buttons
and page organization. I made sure to
listen to their feedback, and I
implemented several suggestions in
places that addressed user pain points.
Screenshot of
prototype with
connections or
prototype GIF